A Rhyme shield works great when/if you find a Shael, as it will provide the Cannot be Frozen mod and some Res and MF to boot.Gloves with Increased Attack Speed or Mana/Life Leech. Socketable armors and helms with rubies or sapphires.Remember that actual weapon damage is irrelevant once you’ve got Fire Claws your Fire damage will quickly dwarf any physical damage you might have on your weapon. Use rubies to up your life pool, and look for fast one handed weapons. You’re a bear and, like any good scavenger, you can get by on almost anything. If you’re starting Untwinked, it won’t matter much for this build. 6 Shael Phase Blade – 4 FPA (6.1 attacks per second).Lightsabre w/ Shael – 8 FPA (3.1 attacks per second).Lightsabre – 9 FPA (2.7 attacks per second).Aldur’s with 3 Shaels – 8 FPA (3.1 attacks per second).Barnar’s w/ Shael – 9 FPA (2.7 attacks per second).Barnar’s Star – 11 FPA (2.2 attacks per second).(Get this to 75-100 before you put points elsewhere!) Dexterity: Enough for gear (136 is req’d for a Phase Blade, 238 (± 10) for max block at level 85 with a Rhyme Shield).By Hell difficulty, the Sage is immune to Physical, so just keep an eye out for archers and mages.
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